PROPERTY OF WATER STEAM INITIATIVE
  • Home
    • About
    • 'A' IS FOR ART
    • PUTTING STEAM IN ART
  • OVERVIEW
    • RATIONALE
    • GOAL ONE
    • GOAL TWO
    • GOAL THREE
    • GOAL FOUR
    • GOAL FIVE
  • CONTENT
    • CONTENT
    • STEAM SKILLS
    • MAKER SATURDAY
  • STANDARDS
  • NEEDS ASSESSMENT
    • NEEDS ASSESSMENT
    • FACILITIES
    • STEAM SURVEY
    • SURVEY CONCLUSION
    • ASSESSMENT RESULTS
  • TECHNOLOGY RESOURCES
    • TECHNOLOGY RESOURCES
    • STEAM KITS
    • INTEGRATED TECHNOLOGY
  • REFERENCES
REFERENCES

         28 days of STEM activities and STEAM activities for kids. Left Brain Craft Brain. (2021, May 18). https://leftbraincraftbrain.com/28-days-of-stem-activities-and-steam-activities-for-kids/. 

          Best steam robotics kits for kids in 2021. Makeblock. (2021, June 21). https://www.makeblock.com/official-blog/254448.html. 

          Crockett, L. (2020, January 24). 6 terrific sites for SOURCING Steam learning activities. Wabisabi Learning. https://wabisabilearning.com/blogs/stem/6-sites-steam-learning-activities. 

          Demystifying the NGSS Science Standards.  (2018, November 20). Understanding NGSS STEM Standards (NGSS VS. STEM/STEAM). Little Bins for Little Hands. https://littlebinsforlittlehands.com/ngss-stem-standards/. 

          Dunkel, P., Littlebins,  Little Bins for Little Hands says: (2021, March 25). Easy steam activities for kids. Little Bins for Little Hands. https://littlebinsforlittlehands.com/steam-activities/. 

          Educators Technology. (2019, December 1). Great steam websites for teachers and students. Educational Technology and Mobile Learning. https://www.educatorstechnology.com/2019/12/great-steam-websites-for-teachers-and.html. 

          Edutopia. (2016, January 13). Resources for steam. Edutopia. https://www.edutopia.org/article/STEAM-resources. 

          Gibson, C. K. (2021). Grade four Artists showcase the beauty of science. Concordia Shanghai Newsroom. https://blog.concordiashanghai.org/grade-four-artists-showcase-the-beauty-of-science.

          Gibson, C.K. (2021). Technology integration. Smore. (2021, July 4). https://www.smore.com/upszf-technology-integration. 
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          Godbout, K. (2019). Concordia International School Stem Shout Outs. Makerspace Manual.  https://drive.google.com/file/d/1aO2AIW7ijUXhxwEdWwC4macfxIecACOM/view?usp=sharing

          Engineering pathways kit: Learn through rube goldberg machines. Engineering Emporium. (n.d.). https://www.engineeringemporium.com/. 

          Innovation & exploration. American School of Bombay. (n.d.). https://www.asbindia.org/beyond-the-classroom/innovation-exploration. 

          International Society for Technology in Education. (2018). ISTE standards for students. https://www.iste.org/standards/for-students

          ISTE standards for education leaders. ISTE. (n.d.). https://www.iste.org/standards/iste-standards-for-education-leaders

          LittleBits. (n.d.). How to start a STEAM program in your school. https://s3.amazonaws.com/littleBits_pdfs/EDU-STEAMGuide-V1-5.pdf

          Lynch, M. (2018, June 6). How to implement a successful STEAM program. https://www.thetechedvocate.org/how-to-implement-a-successful-steam-program/
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          Maker Saturday. Smore. (2021, August 11). https://www.smore.com/92d48. 

          Maeda, J. (2012, October 2). STEM to STEAM: Art in K-12 Is Key to Building a Strong Economy. Edutopia.
https://www.edutopia.org/blog/stem-to-steam-strengthens-economy-john-maeda

          Montessori nature. Montessori Nature. (2021, August 19). https://www.montessorinature.com/. 

          Moving masterpiece. BirdBrain Technologies. (2019, July 3). https://www.birdbraintechnologies.com/hummingbirdbit/projects/moving-masterpieces/. 

          Nadelson, L. S., & Seifert, A. (2017). Integrated STEM defined: Contexts, challenges, and the future. The Journal of Educational Research,
110(3). https://www.tandfonline.com/doi/full/10.1080/00220671.2017.1289775

          National Core Arts Standards. (n.d.). https://www.nationalartsstandards.org/

          Nature STEAM preschool. Nature STEAM Preschool. (n.d.). https://mynaturesteam.com/. 

          Read the Standards | Next Generation Science Standards. (n.d.). https://www.nextgenscience.org/search-standards. 

          Redefining the art room. Dryden Art. (n.d.). https://drydenart.weebly.com/fugleblog/redefining-the-art-room. 

          Research databases: EBSCO. EBSCO Information Services, Inc. | www.ebsco.com. (n.d.). https://www.ebsco.com/products/research-databases. 

          Robotics & coding - stem supplies. Robotics & Coding - STEM Supplies. (n.d.). https://www.stem-supplies.com/technology/robotics-and-coding

          Saenz-Molina, | C. (2018, May 16). Reggio Emilia. A Journey Into Inquiry Based Early Learning. https://journeyingintoinquiry.wordpress.com/category/reggio-emilia/. 

          Shelley. 2021, August 16). Best stem kits to engage, entertain & educate. great gifts! STEAM Powered Family. https://www.steampoweredfamily.com/activities/stem-kits/. 

          Specialty, S. (2019, February 14). STEAM Skills in Everyday Life: Examples for the Classroom. Schoolyard Blog | Teacher Resources.

           School Specialty. https://blog.schoolspecialty.com/steam-skills-in-everyday-life-examples-for-the-classroom

          Steam activities for kids. Go Science Kids. (2017, August 15). https://gosciencekids.com/steam-activities-kids/. 

          Steam art lessons. Smore. (2021, April 15). https://www.smore.com/tgcne-steam-art-lessons. 

          Steam education home. STEAM Education. (2021, July 24). https://steamedu.com/. 

          STEAM and active Learning Workshop. Smore. (2021, March 1). https://www.smore.com/hbp6x. 

          Survey Monkey. (n.d.) https://www.surveymonkey.com/create/?sm=PafQLPPH6RrmGAEhv_2FVEvDELFlnJTM4ZM_2FpQa46TlQg_3D&
 
          Teague, H. (2018). Educational goals and objectives.  https://www.youtube.com/watch?v=mlYXVYTayZs&feature=youtu.be

          What is STEAM Education? The Definitive Guide for K-12 Schools. The Institute for Arts Integration and STEAM. (2021, February 5)
https://artsintegration.com/what-is-steam-education-in-k-12-schools/

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  • Home
    • About
    • 'A' IS FOR ART
    • PUTTING STEAM IN ART
  • OVERVIEW
    • RATIONALE
    • GOAL ONE
    • GOAL TWO
    • GOAL THREE
    • GOAL FOUR
    • GOAL FIVE
  • CONTENT
    • CONTENT
    • STEAM SKILLS
    • MAKER SATURDAY
  • STANDARDS
  • NEEDS ASSESSMENT
    • NEEDS ASSESSMENT
    • FACILITIES
    • STEAM SURVEY
    • SURVEY CONCLUSION
    • ASSESSMENT RESULTS
  • TECHNOLOGY RESOURCES
    • TECHNOLOGY RESOURCES
    • STEAM KITS
    • INTEGRATED TECHNOLOGY
  • REFERENCES